Advanced Computer Science with Internet Economics
| Award | Attendance | Study | Duration | Start | Domestic fees | International fees |
|---|---|---|---|---|---|---|
| MSc | On-Campus | Full-time | 1 | September | find out | find out |
About Advanced Computer Science with Internet Economics, MSc - at University of Liverpool
This one-year full time programme, formerly known as MSc in Computation and Game Theory, is intended for graduates who already have a first degree in Computer Science, or in Economics, or a closely related subject. The programme is suitable for people who wish to extend their knowledge with more advanced specialised material reflecting current research at the “cutting edge” of the discipline of Algorithmic Game Theory, which lies at the intersection of economics and computer science.
It is a novel and unique programme, the first of its kind in Europe, offering a range of modern topics that range from optimisation and computational game theory to network games, and modern applications in electronic commerce, such as Google sponsored search auctions.
It is offered by the Computer Science Department, with contributions from the University of Liverpool Management School.
Please view this page for more information about this programme on the Department of Computer Science's website.
The programme is organised as two taught semesters followed by an individual project undertaken over the summer. During each semester MSc students study a number of modules adding up to 60 credits per semester (120 in total). This will be followed by a dissertation, also 60 credits, making an overall total of 180 credits.
Entry requirements for this course
Contact University of Liverpool to find course entry requirements.
View all courses at University of Liverpool
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