High-Performance Graphics and Games Engineering
| Award | Attendance | Study | Duration | Start | Domestic fees | International fees |
|---|---|---|---|---|---|---|
| MSc | On-Campus | Full-time | 12 | September | find out | find out |
About High-Performance Graphics and Games Engineering, MSc - at University of Leeds
By studying this Masters degree, you'll be well placed to join one of the most performance-driven applications of computer science - the multi-billion pound global games industry. As a graduate, you'll work at the top-end of the games industry and will develop computer graphics on high-performance platforms or write engines for the next generation of games.
Developed in collaboration with a prestigious steering group, this course will build on your computer science knowledge to specialise in computer graphics, where programmers must push computing resources to the limit, using deep understanding of architecture and high-performance programming to generate new levels of graphical realism and visual effects on cutting-edge hardware platforms.
You'll gain proficiency in low-level programming, a thorough understanding of multi-core and many-core programming techniques, game engine and tool development techniques, and fundamental insight into graphics and the practical techniques used in games.
Entry requirements for this course
Contact University of Leeds to find course entry requirements.
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