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Liverpool John Moores University (LJMU)

Computer Games Development with Foundation Year

Award Attendance Study Duration Start Domestic fees International fees
BSc (Hons) On-Campus Full-time 4 September £9250 per year £10600 per year
Course fee notes

The fees quoted are those for the 2018/19 year as information for 2019/20 is not yet available. The Department for Education (DfE) have recently announced that they will be freezing tuition fees for the 2019/20 academic year. However, this is still subject to the normal parliamentary approval. Once 2019/20 fees are confirmed we will update our web pages accordingly.

About Computer Games Development with Foundation Year, BSc (Hons) - at Liverpool John Moores University (LJMU)

About the Foundation Year

The Foundation Year is ideal if you have the ability to study for a degree but don't have the qualifications to enter directly onto the Computer Games Development honours degree programme. Once you pass the Foundation Year you will progress directly onto the first year of the honours degree. If you are a full-time UK student, you will qualify for student financial support for the full duration of your course (subject to eligibility criteria).

This BSc course will prepare you to be a computer game developer ready to work and succeed in this challenging and exciting industry.

Computer games development is a very technically demanding process and developers are required to possess a wide range of technical skills including computer programming, computer graphics and mathematics. In addition, they are also expected to have strong knowledge of gaming console and PC hardware architecture.

The topics typically covered in this course include:

C/C++ computer programming languages

Applied mathematics for game physics and computer graphics

Shader-based 3D graphics programming using industry standard API such as OpenGL and DirectX

Multi-platforms (PC and consoles) gameplay programming, including techniques such as game content pipelining, multi-threading, artificial intelligence, memory management and optimisation

Game design, level design, game production and digital game content production.

On this course you will have direct access to experts in the field as well as state-of-the-art facilities at the University. Our Games Technology Lab with its Sony PlayStation and Microsoft Xbox consoles, and industry standard software, together with excellent technical support, mean that you will get plenty of hands-on experience and extensive opportunities to build up a portfolio to show and impress prospective employers.

The Department of Computer Science has strong links with many local, national and international games development companies, including SCEE, Atomicom, Lucid Games, Damibu, Setgo Games, Eutechnyx, and Jagex to name but a few. These employers work with us to ensure that the course is current and up-to-date, and that graduates are able to meet the demands of the games industry for skilled developers.

Our strong links also mean that you will have plenty of options when you come to choose your work placement. Students have worked in game development companies in many cities, from Liverpool to Kontich in Belgium as well as Cheng-Du in China.


Entry requirements for this course

Contact Liverpool John Moores University (LJMU) to find course entry requirements.


View all courses at Liverpool John Moores University (LJMU)

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