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Game Art and Animation Abertay University

Award Attendance Study Duration Start Domestic fees International fees
PhD, MPhil, MSc by Research On-Campus Full-time, Part-time 1 - 6 years February, June, October £4407.00 year per £14750.00 year per

Course overview

This is a potential research degree area, subject to the approval of the University. If you are interested in undertaking a research degree in this area, please make contact with the Dean to discuss your proposal.

Game Art and Animation are applied professional disciplines within the games industry, drawing upon complex creative, conceptual, and technical skillsets. Practice in this field includes but is not limited to: 2D digital art production, 3D modelling and sculpting, photogrammetry, graphic design and illustration, user interface design, keyframe animation, motion capture, and technical arts and scripting.

In a research context, Abertay can provide expert supervision drawing upon academic and industry experience to supervise practice-based research in Game Art and Animation. This can include research not only for the games industry - for instance through development of workflows and production methodologies for content creation - but also for other applications of Game Art and Animation, such as in applied games, in visualisation, and in heritage and cultural projects.

Abertay University is the lead partner for InGAME: Innovation for Games and Media Enterprise, an AHRC-funded R&D centre for Dundee's games cluster. Postgraduate students at the University will have access to research and development opportunities, as well as contact with professionals working within the games industry. Dundee is one of the UK's oldest and most successful games hubs, and we have longstanding relationships with local, national and international game studios.


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